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Glitch and Zalgo Text Generator

Compare eight Zalgo presets or set exact mark-bank counts, with selectable outputs and Copy recovery.

Built by Saurabh Kumar

Quick Answer

Use one input for eight Zalgo preset comparisons or manual Glitch counts. Preset mode preserves its probability-gated and direct-bank recipes. Manual mode retains independent counts, four starting presets, reversal and spacing. The output is static Unicode text; check the actual receiving field.

Up to 25,000 UTF-16 units and 5,000 grapheme clusters. Source whitespace stays unmarked. Invalid input stays editable and clears results.

Input: 0 UTF-16 units; 0 grapheme clusters. Output counts below are UTF-16 units, not destination field limits.

Choose a workflow

Both modes keep the same source. Switching keeps the seed and manual settings; manual toggles apply only to Manual counts.

Mark counts and source order

Presets set the three counts and reroll marks; they keep both toggles. The original mixed bank is not a guaranteed through-line effect.

Glitch

Counts are appended bank entries, not visible strokes or destination characters.

0 UTF-16 units

What Is Glitch and Zalgo Text Generator?

Compare eight Zalgo presets or choose exact combining-mark counts in one tool. These are two workflows over the same character banks: preset mode compares recipes, while manual mode gives you independent counts and source-order controls. The result is static text, not a font download, animation or game-specific format.

How to Use Glitch and Zalgo Text Generator

  1. Enter a short phrase in Original text or choose Sample. Keep the ordinary original.
  2. Choose Zalgo presets to compare eight named outputs, or Manual counts for three sliders, four starting presets and reverse/spacing toggles.
  3. Regenerate rerolls marks. It can repeat; switching modes preserves your source, seed and manual settings. Manual toggles do not affect preset mode.
  4. Use the named Copy control. If copying fails, select its complete output and copy manually.
  5. Check the saved or sent result in the actual receiving field; restore ordinary text if it fails.

How Glitch and Zalgo Text Generator Works

Entries are appended after complete non-whitespace source grapheme clusters. Original accents and joined sequences stay contiguous; whitespace stays unmarked. Above and Below name existing banks, not guaranteed geometry. Mixed Pool includes several positions and U+034F COMBINING GRAPHEME JOINER, which has no visible glyph.

Manual counts append exactly 0 to 10 entries independently from each bank. Reverse changes the entire source cluster sequence, including line order; spacing inserts one ordinary space between adjacent non-whitespace clusters. Four manual presets set counts and reroll marks while keeping both toggles.

Zalgo presets use separate recipes. Light, Medium, Heavy, Extreme and Chaos probability-gate above/below attempts at a draw greater than 0.3 and mixed attempts greater than 0.5. Added-entry caps are 5, 10, 15, 23 and 33; the minimum is zero. Above Only and Below Only append 2 to 5 selected entries without gating; Mixed Pool Only appends 1 to 3.

Counts describe local strings or appended entries, not visible strokes, pixel height or destination allowances. Source boundaries use Intl.Segmenter, whose Unicode data can differ across browsers. Seeds make a result stable during a visit; decorative randomness is not encryption.

Glitch and Zalgo Text Generator Example

Manual mode: complete examples and count semantics
OperationOutput or countWhat to check
0 / 0 / 0; source AbAbNo marks added.
Reverse; source A😀BB😀AWhole emoji preserved, zero marks.
Spacing; source AB CDA B C DOriginal space retained, zero marks.
Above 1 / Below 1 / Mixed 13 added entries per non-whitespace clusterPlacement depends on selected entries and font.
Preset mode: appended-entry bounds and a possible draw
OperationOutput or countWhat to check
Light Zalgo0 to 5 added marksGates can skip every attempt.
Medium / Heavy0 to 10 / 15 added marksThese are total added-mark caps.
Extreme / Chaos0 to 23 / 33 added marksRendering need not increase proportionally.
Above / Below Only2 to 5 bank entriesThese presets do not probability-gate entries.
Mixed Pool Only1 to 3 bank entriesIncludes different positions and an invisible joiner.
Above Only; source AA̍̍One possible draw: two U+030D entries. Random output varies.

When to Use Glitch and Zalgo Text Generator

Use preset comparison to choose a short mark-density draft. Use manual counts to isolate a bank or inspect ordering/spacing with all counts zero. Keep a plain version available for a fictional corrupted-data label, and retain essential instructions as ordinary text. Read the selection and recovery guide or the Zalgo character reference.

Common Mistakes

More appended entries do not guarantee a stronger visible effect. Heavy marks can collide, overflow or disappear in the destination. The mixed bank is not a guaranteed through-line effect, and manual toggles do not change the preset recipes.

Input over 25,000 UTF-16 units or 5,000 grapheme clusters, unsupported controls or incomplete Unicode produces an error without shortening the source. Invalid input remains editable and clears results. Editing or changing modes/settings clears old Copy feedback, including pending writes.

Tips for Better Results

Begin with a few words and keep accents and essential information intact. Existing marks are preserved, not selectively removed. A local preview cannot certify receiving-field acceptance, font rendering, mobile layout or assistive reading. Check the actual saved result and restore the ordinary original when needed.

Character and boundary references: Unicode characters and combining sequences and Unicode Text Segmentation. These describe encoding and boundaries, not platform permissions.

Learn more: What is Zalgo Text?